No Name Games

Tag: astromines

Astro Mines

by admin on Nov.16, 2008, under Astro Mines

Unlock achievements and get the highest score in this exciting 3D space shooter!

Click the image to play the game

AstroMines is a 3D space shooter in which you blow up asteroids to earn points.

You can register with us and we’ll keep track of your scores, and you can even earn achievements. The scoreboard will show you your scores, and when you click the ‘online’ button, it’ll show you all the high scores saved to our database. See if you can top our scores!

In Survival Mode, you’re flying through space with asteroids continuously coming at you. You’ll have to keep blowing them up and dodging them as they split into smaller asteroids and get faster and faster!

In the mini-game we included, you play a twist on a classic! If you were into the old one, you just might like this version.

Unfortunately, we weren’t able to do as much as we’d wanted to do with the game (no missions, had to scrap the storyline, fewer objects in space, things like that…) - largely due to time and Flash performance constraints. But hopefully you’ll enjoy what’s there! If you like it, be sure to say so - we just might include that stuff in a sequel!

And remember! Gold asteroids are worth 5 times as much.

===== Basic Instructions =====
To bring up or get rid of the options screen:
-Enter

To pause while play:
-Escape

Survival Mode:
-Movement: W/S/A/D or Up/Down/Left/Right
-Shoot: Space bar or Ctl keys

Mini-game:
-Turning: Left/Right
-Accelerate/Decelerate: Up/Down
-Shoot: Space bar

-Developers
Joseph Burchett: Project Lead, web and game play programmer
Gary Deng: Physics and game play programmer
Eli Ross: Sound Engineer, 3D Modeler, game play/UI programmer
Joseph Grasso: Concept artist, texture, and 3D modeler
Lauren Zeier: Contributing concept artist
Andy Dicochea: Contributing artist
Zach Rhyenolds: Q/A, designer, tester

-Tools used
Platform: Flash player 9
Animation: Boostworthy Animation Library
3D engine: Sandy 3D Engine

Special thanks to
Everyone who helped test the game, and to the Sacramento Game Developers Meetup, without it none of this would have been possible :-)

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Joseph Burchett

by admin on Nov.16, 2008, under Joseph Burchett

Well I am a programmer on this lovely team of indie game developers…. Yup, yup… Uhm, what else? Hm, *rubs chin*, well I do a bit of web development on the side :-P Yah, a bit *shifty eyes*. My part in the first game we produced; Astro Mines, was Uhm, Did some game play programming, and did some web stuff… I do lots of random other stuff.

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